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Rune Compilation (2025)

We have done a little bit of tidying, but not much!

Grund Runes

GRUND - is the Ground of Being

WEG - is the Waves of movement that travel across the face of GRUND

HAP - is a happening, an event, an activity, a process

CHOOSING is the exercise of the will to choose between alternatives that are visible to a being. (CHOOSING fundamentally affects the WEG)

DOING is the influence of a being on what is outside that being as well as the influence of the outside world back upon the being.

BLOOMING is the flourishing of life

The BLOOMLAW is the law of good connection between things so that BLOOMING occurs. The law of good connection between things rests on the intrinsic nature of the things being connected (a round peg fits best in a round hole) and is thus the same as the Natural Law.


DEEDRUN (or DEEDFLOW) is the way that the deeds of one person or being affect other people and things which in turn affect more people etc. It is the the chain of influence or the flow of DOING .

CHOOSING is our consciously chosen actions.

DOING is the sum total of our influence on other people whether consciously chosen or not. In fact most of a person's DOING happens automatically without any conscious choosing.

BONDING is the way a person is connected to something or somebody else so that they are affected by that other thing. Thus there is a strong association between BONDING and DEEDRUN.


DEEDWAY is a way of doing things - especially what we might call our culture.

GOALDREAM - is an ideal we are seeking to attain. Creative activity typically depends on the formulation of a Goaldream . If we don't have an image in our minds of what we are seeking to achieve then our doings will be aimless and we will not get anywhere.





Grund Runes

GRUND - is the Ground of Being

WEG - is the Waves of movement that travel across the face of GRUND

HAP - is a happening, an event, an activity, a process

CHOOSING is the exercise of the will to choose between alternatives that are visible to a being. (CHOOSING fundamentally affects the WEG)

DOING is the influence of a being on what is outside that being as well as the influence of the outside world back upon the being.

BLOOMING is the flourishing of life

The BLOOMLAW is the law of good connection between things so that BLOOMING occurs. The law of good connection between things rests on the intrinsic nature of the things being connected (a round peg fits best in a round hole) and is thus the same as the Natural Law.

A few word definitions...




Weird - what has happened.

Weirdlaw - the law of cause and effect

Realgood - what is of intrinsic value, what brings happiness

Rightness - a state of good order

Rightlaw - the law of good relationship - also called the natural law because it follows from the intrinsic nature of things




Goodmind - the mind which naturally inclines to do what is best.

Wisdom - the good patterns in the mind and in the world which encourage the deeds which lead to realgoodness.

Bloomlaw (or Bloomway) - the law (or way) of flourishing - probably the same as the Rightlaw




Deed - action, what a person does, what influence a person or being has on the world, also what influence the world has on them.

Os - breath, spirit, movement, vibration

Wod - wind, motion

Weg - motionweight, momentum, persistent process, self-sustaining activity

(NB Maybe Os, Wod and Weg are the same)

Vril - energy, especially vital energy

Orlay - a person's starting point in life - the circumstances they were born into - their inheritance. The starting point of any activity.




Heathendom is the realm of small communities and economies.

Tun - a heathen village or settlement

Bury - a fortified tun or sheltered living space - especially one protected in all directions - buried underground.

Guild - a heathen brotherhood or fellowship for worship and mutual support


A few Runes:

Grond : The ground of existence , the one source of everything , the space-time fabric of the physical and spiritual realms.

Wod : Motion , wind , waves, activity

Wodding : the act of creating Wod.

Backwod : Wod that is produced by something as an automatic consequence of what you do to it, a reflex.

Weg : Weight, momentum . Process or activity having the attributes of speed, direction and weight or inertia.

Bond : A connection between beings such that one is affected by the deeds of the other.

Lay : The character of something at a particular moment in time. This can be described in terms of the Backwod produced in response to any particular stimulus.

Choosing : The conscious choosing between alternatives.

Deed : Actions. Deed is Wodding that occurs between one being and another (or between the being and its environment). Deed comes out of the interaction of Lay and Choosing.

Weird : What happens or has happened. This is a consequence of all the world's previous Lay and Choosing.

Churning : The impact on a person who is bonded to others and thus is influenced by their deeds. Somebody who is 'in the thick of things' is subject to much churning whereas somebody who is detached from the world is subject to little. Churning can be both good and bad. Good churning creates vitality and enables a person to develop. Bad churning is unpleasant without any benefit.

Deedflow : The way deed at one point impacts activity at further points.

Deedgarth : An enclosure such that everything that happens within the enclosure is a consequence of the actions taken by those inside it.

World : A whole, a self-sufficient area of Wod, what is enclosed by a deedgarth.

Worldlord : The governing or regulating aspect of a World.

Wizder : Wisdom as an active being. Wizder exists where there is Good Lay so that Good Backwod is produced in response to a situation which is appropriate to that situation.


GRUND

Grund (previously Grond) is the ground of being, the ultimate foundation of existence. Grund is the Space-Time fabric within which is everything that exists.

A part of Grund is the Weird Mother who sees the deeds of the soul of the world - calculates their effect according to the weird law - and creates the world anew . She creates what is wonderful or what is terrible according to the law. She is merciless yet there is hope to get a good result for she is not arbitrary.
A few word definitions...




Weird - what has happened.

Weirdlaw - the law of cause and effect

Realgood - what is of intrinsic value, what brings happiness

Rightness - a state of good order

Rightlaw - the law of good relationship - also called the natural law because it follows from the intrinsic nature of things




Goodmind - the mind which naturally inclines to do what is best.

Wisdom - the good patterns in the mind and in the world which encourage the deeds which lead to realgoodness.

Bloomlaw (or Bloomway) - the law (or way) of flourishing - probably the same as the Rightlaw




Deed - action, what a person does, what influence a person or being has on the world, also what influence the world has on them.

Os - breath, spirit, movement, vibration

Wod - wind, motion

Weg - motionweight, momentum, persistent process, self-sustaining activity

(NB Maybe Os, Wod and Weg are the same)

Vril - energy, especially vital energy

Orlay - a person's starting point in life - the circumstances they were born into - their inheritance. The starting point of any activity.




Heathendom is the realm of small communities and economies.

Tun - a heathen village or settlement

Bury - a fortified tun or sheltered living space - especially one protected in all directions - buried underground.

Guild - a heathen brotherhood or fellowship for worship and mutual support


A few Angloheathen Runes:

Grond : The ground of existence , the one source of everything , the space-time fabric of the physical and spiritual realms.

Wod : Motion , wind , waves, activity

Wodding : the act of creating Wod.

Backwod : Wod that is produced by something as an automatic consequence of what you do to it, a reflex.

Weg : Weight, momentum . Process or activity having the attributes of speed, direction and weight or inertia.

Bond : A connection between beings such that one is affected by the deeds of the other.

Lay : The character of something at a particular moment in time. This can be described in terms of the Backwod produced in response to any particular stimulus.

Choosing : The conscious choosing between alternatives.

Deed : Actions. Deed is Wodding that occurs between one being and another (or between the being and its environment). Deed comes out of the interaction of Lay and Choosing.

Weird : What happens or has happened. This is a consequence of all the world's previous Lay and Choosing.

Churning : The impact on a person who is bonded to others and thus is influenced by their deeds. Somebody who is 'in the thick of things' is subject to much churning whereas somebody who is detached from the world is subject to little. Churning can be both good and bad. Good churning creates vitality and enables a person to develop. Bad churning is unpleasant without any benefit.

Deedflow : The way deed at one point impacts activity at further points.

Deedgarth : An enclosure such that everything that happens within the enclosure is a consequence of the actions taken by those inside it.

World : A whole, a self-sufficient area of Wod, what is enclosed by a deedgarth.

Worldlord : The governing or regulating aspect of a World.

Wizder : Wisdom as an active being. Wizder exists where there is Good Lay so that Good Backwod is produced in response to a situation which is appropriate to that situation.





Sophic Runes - as at June 4012




ORLAND - The Primal Substrate - the essentially unchanging matter within which everything moves

WOD - momentum, whether physical (GATWOD) or psychospiritual (MANWOD),

VRIL - energy as a motive force (with the power to change momentum) whether physical (GATVRIL) or psychospiritual (MANVRIL)





BUD - awakeness, the mental-spiritual conformity to reality

BRAMMER - The 'Source in the World' - the creative being in the world






Sophic Runes


GE - The World, The Universe, The Cosmos, Existence

BRAM - The Source, The Promoter, The Creator

ORBRAM - The Primal Source, the source of GE

BRAMMER - The 'Source in the World' - the creative being in the world

ORLAND - The Primal Substrate - the essentially unchanging matter within which everything moves

LUX - light of understanding, the visibility of the linkages of cause and effect

BUD - awakeness, the mental-spiritual conformity to reality

VRIL - energy, especially spiritual energy

WOD - momentum, especially mental-spiritual momentum,



The Bram Runes (4011)


Bram

Bram is Existence - the totality of what is. Bram can be made sense of in many ways. Bramstand is what is constant and unchanging about Bram, while Bramflux is what is changeable. Bramhood describes the ultimate source of the manifestation of Bram from which comes Bramland - the territory of Bram and the Brambeing or Bram Giant called Brammer which inhabits this territory. Bramlog is the memory of Bram - the trace that Brammer leaves in the Bramland apart from itself.

Some Ideas for Runes

RUNES

Runes are the ‘secrets of existence’. They are mental pegs which help us make sense of the world. Often runes come in sets .

Pantheons of deities are a kind of runeset.


MORE PAGAN RUNES

A band is an association of people.
A sibband is an especially strong band whose members (siblings) have loyalties to each other sufficient to enable them to live together.
A Sib-Band is a Sibling-Association - a group of people who have made a covenant of peace with each other and have agreed to treat each other like brothers and sisters.

A Bandwight is the imagined being which brings individual people together into association with each other and shapes the nature of their interaction.
Frith is the peace or harmony of the band. A frithweaver works to keep the good frith. A Meet is a meeting . This is where people come into each others awareness – so that they are open to receiving mental influence from each other.
A Beatmeet is a meeting that happens on a regular basis so that it forms part of the ongoing expectation of its participants.
A Moot is a meeting for discussion
An Openmoot is a meeting for discussion without a pre-arranged agenda so that participants are able to bring issues of concern to them to the attention of the rest.


Lay or Orlay – “Primal (laid-down) law” – the accumulated consequences of past activity which has left its impression. The character of the world. Layers of orlay are being continually laid down according to our actions forming the basis for future events..

Weird is our path through life. Each moment the web of weird is spun out of karma and orlay creating our reality.


More Germanic Runes

Wight or Being is a process going on in the world, with material and usually also spiritual aspects.

Wall is a barrier to activity.

Garth or Enclosure is a place separated off from mutual influence with what is outside.

Aspects of Human nature

Sight is a person’s mental model of the world.
Mindlay is the stored result of past experience, a source of personality.
Emotion is energy aroused in reaction to something happening in one’s Sight.
Lust is desire in any of its forms. It is energy aroused to achieve some object.
Need is a state of worsened well-being or performance due to a lack of something.
Will is a person’s attempt to move in a particular direction.

Some Types of Lust: Securitylust, Adventurelust, Freedomlust, Expansionlust, Powerlust, Communitylust, Exchangelust, Immersionlust, Expressionlust, Recognitionlust, Acceptancelust, Statuslust, Orderlust, Possessionlust, Creationlust, Nourishlust, EroticLust.

Some Types of Emotion: Anxiety, Fear, Disgust, Hate, Pity.



SPEELING is an activity that someone can do to influence the Noia of another person. The word is related to German Spiel (Play/Act) and English Spell (as in 'cast a spell'). Speeling relies on the fact that it is human nature to be influenced by the behaviour of other people. If others tell us a story about something then we are naturally inclined to take in what they have said and make it part of our own thinking.
Generally we use the word speeling to mean conscious acts of communication where we are trying to shape the thoughts of others. This might be for good purposes as a parent or teacher or just to get them to do what we want them to.
For speeling to work it requires that people are open to it, that they listen in a naive way innocent of potential trickery so that they take the speeling at face value. Speeling can be used to 'cast a spell' over a person so as to lock-in some particular way of thinking , which prevents them from thinking and seeing in a free way.

Soulcraft is a conscious practice to shape the situations we face and so the experiences we take from them in order to develop the character of our soul. Most obviously this could be to set up situations where we are challenged to action so that we stretch ourselves and perhaps become more capable in some way, or we get to face our fears and become more courageous.

Mindcraft is the conscious development of the mind. The mind will develop naturally from the situations it encounters in normal life, but a more conscious programme or efforts of some kind can help the process along. Usually this will require that those who are more developed help those who have travelled less far.

From October 2009:

A band is an association of people.
A sibband is an especially strong band whose members (siblings) have loyalties to each other sufficient to enable them to live together.
A Sib-Band is a Sibling-Association - a group of people who have made a covenant of peace with each other and have agreed to treat each other like brothers and sisters.
A bandwight is the imagined being which brings individual people together into association with each other and shapes the nature of their interaction.
Frith is the peace or harmony of the band. A frithweaver works to keep the good frith.
A Meet is a meeting . This is where people come into each others awareness – so that they are open to receiving mental influence from each other.
A Beatmeet is a meeting that happens on a regular basis so that it forms part of the ongoing expectation of its participants.
A Moot is a meeting for discussion
An Openmoot is a meeting for discussion without a pre-arranged agenda so that participants are able to bring issues of concern to them to the attention of the rest.



Soulcraft is a conscious practice to shape the situations we face and so the experiences we take from them in order to develop the character of our soul. Most obviously this could be to set up situations where we are challenged to action so that we stretch ourselves and perhaps become more capable in some way, or we get to face our fears and become more courageous.
Mindcraft is the conscious development of the mind. The mind will develop naturally from the situations it encounters in normal life, but a more conscious programme or efforts of some kind can help the process along. Usually this will require that those who are more developed help those who have travelled less far.